First Impressions of the Artlantis Revit 2010 Add-In

by Tim Alatorre

First off, if you haven’t downloaded the beta add-in you can do so by going to the Artlantis download page. I had the Revit 2009 add-in installed so I first had to uninstall this add-in. The install process for the 2010 add-in is very simple and just a standard installation. artlantis_install_1 artlantis_install_2 After you confirm you will get the Windows UAC alert if you are running Vista, just click Allow and the installation will start. artlantis_install_3 artlantis_install_4 After install you open up your favorite Revit project, in my case I just dropped down a couple of walls, doors, windows, and roof. I chose a wall type with multiple materials and I set up two additional camera views, one view was a perspective and one was a orthogonal prallel projection. You need to be in a orthogonal non perspectibe view to export, which is pretty much any view except for a camera view that has been set to be a perspective. It should be noted that the instructions Artlantis provides states that you must create a new orthogonal view to export, but the default {3D} view is orthogonal a parallel projection and you can export from it or any of the floor plans and elevations. To export your model make sure that you are in a orthogonal non perspective view then go to: Add-Ins -> External Tools -> Export to Artlantis Render-Studio 2 artlantis_install_5 Choose where you want to save your file. artlantis_install_6 The export for this simple model was near instantaneous. I then opened up the newly created .atl file in Artlantis. Upon opening my project location was already set to the location I had specified in my Revit project and my Perspective and Orthogonal other camera views were imported and set up just as I had them. artlantis_install_7 artlantis_install_8 The materials for the project were also imported and a nice list was created. Unfortunately, Artlantis still doesn’t bring in the material properties, textures, ect. It only brings in the Shading RGB value and it appears to set everything else to some default values. Because all the materials come in a nice list it’s very easy to add your own textures or replace the materials with ones from the catalog but Artlantis bring in the textures from SketchUp models so I really think they should do the same with Revit. artlantis_install_9 Besides the material import being at only 50% I’m really happy with this beta release. So far everything seems to be working. I was excited about the release of the 2009 add-in but with all of my projects moving to 2010 I now have no reason to keep RAC09 on my system!


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Tim Alatorre